Upstream information

CVE-2021-26826 at MITRE

Description

A stack overflow issue exists in Godot Engine up to v3.2 and is caused by improper boundary checks when loading .TGA image files. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.

SUSE information

Overall state of this security issue: Does not affect SUSE products

This issue is currently rated as having moderate severity.

CVSS v2 Scores
  National Vulnerability Database
Base Score 6.8
Vector AV:N/AC:M/Au:N/C:P/I:P/A:P
Access Vector Network
Access Complexity Medium
Authentication None
Confidentiality Impact Partial
Integrity Impact Partial
Availability Impact Partial
CVSS v3 Scores
  National Vulnerability Database
Base Score 7.8
Vector CVSS:3.1/AV:L/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H
Attack Vector Local
Attack Complexity Low
Privileges Required None
User Interaction Required
Scope Unchanged
Confidentiality Impact High
Integrity Impact High
Availability Impact High
CVSSv3 Version 3.1
SUSE Bugzilla entry: 1182178 [RESOLVED / FIXED]

No SUSE Security Announcements cross referenced.

List of released packages

Product(s) Fixed package version(s) References
openSUSE Tumbleweed
  • godot >= 3.3.3-1.3
  • godot-bash-completion >= 3.3.3-1.3
  • godot-headless >= 3.3.3-1.3
  • godot-runner >= 3.3.3-1.3
  • godot-server >= 3.3.3-1.3
  • godot3 >= 3.5.1-1.1
  • godot3-bash-completion >= 3.5.1-1.1
  • godot3-headless >= 3.5.1-1.1
  • godot3-runner >= 3.5.1-1.1
  • godot3-server >= 3.5.1-1.1
Patchnames:
openSUSE-Tumbleweed-2024-10813
openSUSE-Tumbleweed-2024-12761


SUSE Timeline for this CVE

CVE page created: Mon Feb 8 22:40:33 2021
CVE page last modified: Tue Sep 3 19:20:00 2024