Upstream information
Description
The multiplayer engine in Wesnoth 1.2.x before 1.2.7 and 1.3.x before 1.3.9 allows remote servers to cause a denial of service (crash) via a long message with multibyte characters that can produce an invalid UTF-8 string after it is truncated, which triggers an uncaught exception, involving the truncate_message function in server/server.cpp. NOTE: this issue affects both clients and servers.SUSE information
Overall state of this security issue: Resolved
This issue is currently rated as having important severity.
National Vulnerability Database | |
---|---|
Base Score | 7.8 |
Vector | AV:N/AC:L/Au:N/C:N/I:N/A:C |
Access Vector | Network |
Access Complexity | Low |
Authentication | None |
Confidentiality Impact | None |
Integrity Impact | None |
Availability Impact | Complete |
SUSE Timeline for this CVE
CVE page created: Tue Jul 9 15:45:17 2013CVE page last modified: Fri Oct 7 12:45:37 2022